![]() Particles were rendered in real-time as well allowing for the best looking rain and snow effects seen in a video game to date, with individual droplets reflecting lights, reacting to the dynamic environmental wind system and even streaking across the windshield based on the momentum of the vehicle. Featuring deferred rendering, tile-based rendering and forward rendering being utilised simultaneously to create this physically based rendering pipeline, each surface could be meticulously given reflectivity and gloss properties in real-time, allowing for some incredible material-based reflections. The incredible dynamic weather and time-of-day effects were courtesy fully volumetric cloud systems and a mixture of rendering systems. The engine was built around making everything as dynamic as possible with minimal “baked” effects involved. This engine was built specifically with the game in mind and was hoped to sustain games throughout the PS4 life cycle, though unfortunately the studio was of course shut down eventually. Looking back at the game though, it is undoubtedly one of the best looking racing games of the eighth gen of consoles.Ī lot of this had to do with the way the developers approached the Engine, aptly named DriveClub Engine. As it stands, DriveClub’s online servers have officially been shut down in March 2020 and the studio behind it, Evolution, dissolved. Released back in 2014 after multiple delays, DriveClub was unfortunately the victim of a terrible launch with server issues and public disinterest due to competing titles. Recently though there has been a trend of open-world racing games trying to blend the traditional and the new, but DriveClub was that one game that stuck to the traditional arcade racing style and showcased the beauty that was capable on a PS4 hardware. The menu cannot be operated with the controller.Racing games have always been the industry standard to showcase and push the limits of next-gen hardware owing to the fact that only certain sections need to be rendered at a particular time, unlike open-world games. To operate the viewpoint (right stick operation), the cross key must be switched to the right stick. If you want to use the paddles, you will need to change the buttons. The game default operation is "Shift UP: X button" and "Shift DOWN: □ button". PC Games can be played with software that supports the XInput Game Controller API on Microsoft Windows. ※ Pedal reassignment necessary ( Brake : L2 、 Acceleration : R2 ) ※ Compatible only from System version 4.80 onwards ※ Can’t text on chat (TouchPad Operation) ※ Can’t equip agricultural tools/devices ( TouchPad Operation ) ※ Can’t u se Photo Mode ( TouchPad function ) ※No further DLC for Driveclub Bikes so not PS5 compatible Since the default setting is "× button: Shift up, 〇 button: Shift Down", button reassignment is necessary to operate with the paddle. ※ Menu screen won ’ t show up ( TouchPad function ) ※ Map screen won’t show up ( TouchPad function ) In order to tilt the body (R stick operation), it is necessary to switch the Directional Pad to the R stick or changed to "Single Stick" in the in-game controller settings. ※ Can’t change POV ( Touch Pad Operation) ※ When performing a right turn or left turn operation (R stick operation) on the rear wheel, it is necessary to switch the Directional Pad to the R stick using the Directional Pad Control Toggle Switch. ※※ Pedal reassignment necessary ( Brake : L2 、 Acceleration : R2 ) ※ In PS4-N mode, Help/Flashback (TouchPad Operation) will work with the △ button ※ In order to look back/front/left/right (Right Stick operation), it is necessary to switch the Directional Pad settings to the Right Stick. ※ Can’t u se Replay/Flashback and Button Test (TouchPad Operation) ※ Can’t use Foto Mode ( TouchPad Operation ) ※ Can’t use Replay Display Controls ON/OFF ( TouchPad Operation ) ※ Pedal reassignment necessary (Brake: □, Acceleration: ✕ ). ※ PS4-N Can’t change POV ( TouchPad Operation ) ※ Can’t change POV ( TouchPad Operation )
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